Memory cardFile 09Removed from the App Store

Wishmaster

2010–2011iOSiPhoneObjective-CiOS development, for the agency X-PRIME

Agency X-PRIME's new year card, turned into a game: pick whatever annoyed you this year, then take revenge.

This product is no longer online: the app has been removed from the App Store.

Data · iPhone

  • Wishmaster on iPhone — screenshot 1
  • Wishmaster on iPhone — screenshot 2
  • Wishmaster on iPhone — screenshot 3
  • Wishmaster on iPhone — screenshot 4
  • Wishmaster on iPhone — screenshot 5

The project

An agency sends new year greetings. X-PRIME chose to send a game instead. Wishmaster asked one question, "Did this annoy you this year?", scrolled through a gallery of objects, then left a single instruction on screen: "Take revenge!"

The rest came down to one gesture: hit the object as fast as you can, score and timer on screen, all staged like a photo studio where the lights, stands and cables had been left in frame. I handled the iOS development, on the agency's art direction. The constraint is what I remember: a new year campaign cannot slip, the release date was 31 December.

What the app did

  • A scrollable gallery of objects, on the theme of what annoyed you during the year
  • Hit the object as fast as you can, with score and timer on screen
  • A photo-studio staging, with lights and cables left in frame
  • Three entries from the home screen: the game, sharing and a video
  • Promotional banners on the OpenFeint gaming network

What this project says

The ability to ship a complete game on a new year campaign schedule, on someone else's art direction, with no option to move the date.

Contemporary record : Fubiz — X-Prime presents its new year wishes

Products